Something Old. Something New
A quick overview of my talk at the first Impromptu, on what happens when you aim AI at old hardware.
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4 posts tagged “Game development”.
A quick overview of my talk at the first Impromptu, on what happens when you aim AI at old hardware.
MegaWord has online leaderboards, but the Mega Drive never goes online. How a short code bridges a 1990s console and the modern web.
I made an endless racer with my kids using Claude Fable, hours before the US government blocked access to it for foreign nationals and Anthropic had to pull it. This is what we built in the window.
How I built MegaWord, a Wordle demake for the Sega Mega Drive, using SGDK, AI tooling, pixel art pipelines and real hardware constraints.
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