72 Hours With Claude Fable
Tim Potter
Designer, maker and co-founder of Little Thunder
I made an endless racer with my kids using Claude Fable, hours before the US government blocked access to it for foreign nationals and Anthropic had to pull it. This is what we built in the window.
- #AI
- #Opinion
- #Game development
- #HyperDrift
- #Claude Fable
Fable was Anthropic’s most powerful public model, out for only a matter of days. Then the US government issued an export-control directive blocking access for any foreign national, and Anthropic had to pull it for everyone. I am in the UK. One evening I was building with the most capable AI I had ever touched. The next I was locked out.
So we made the most of the window.
It turned into a proper little family studio. I took design lead. My son ran QA and is a ruthless games tester, the kind who finds an unfair hitbox in four seconds and will not let it go. My daughter was the boss. Product manager, creative director and final word, all in one. She killed features without ceremony and was usually right.
What came out the other side is HyperDrift. A fun endless retro racer that never stops accelerating. Two keys to steer, one to gamble, an infinite neon sunset that never arrives.
Will we ever see the most powerful AI again in the UK? Are we facing a real question of national sovereignty? We got a mere 72 hours to witness the most powerful AI ever built, and from what I personally saw it was game changing.
Play the thing we made with it 👇